Wednesday, July 31, 2013
Adventure Level - Grave Rob Test Play 01
Finished a rough greybox for my Adventure Level. I ran through it once for camtasia and also had my girlfriend test it. There are a lot of things that still need to be added, but I think I am on the right track.
Monday, July 29, 2013
Grave Rob Update!
Starting Area |
Delving Deeper into the Catacombs |
Adventure Level
Top Down View of Adventure Level |
Monday, July 15, 2013
Basically Completed!
Made some final adjustments on my death match level for class tomorrow. I really like what the post processing volumes did for the overall aesthetic of my level. Also most of my kismet is working just how I want it to. The only problem I am facing is toggling the Debuff zone on and off. I have the kismet set up correctly, however the volume does not want to activate more than once.
It is probably some minor setting I am overlooking, but either way the level is still going to be a blast for 6-8 people to play. Once you have all of those people jumping around the map and trapping each other in the gas chambers, you will overlook the small malfunctions :)
Below is a test game play video.
It is probably some minor setting I am overlooking, but either way the level is still going to be a blast for 6-8 people to play. Once you have all of those people jumping around the map and trapping each other in the gas chambers, you will overlook the small malfunctions :)
Below is a test game play video.
Sunday, July 14, 2013
Plain Blue Advancement!
Overview of Level |
Post Process Volume - Gas Chamber |
Pre Fabs Created for Sniper Towers |
Arial view of level to show overall post processing volume and scale |
Everything is coming along nicely for the level. I have been working in depth with the kismet to get it just right. Most of the items are working, but the gas volumes that I have are malfunctioning just a bit. I am sure it is something very small that needs to be changed, but overall the level should be a lot of fun.
Thursday, July 11, 2013
Plain Blue Advancement!
Level Overview |
Center Debuff Particles |
Sniper Tower Vantage Point |
Debuff Kismet |
Working Center Platform Animation Kismet |
Lower City Explosion Chain Kismet |
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